Daniel Pietzsch

Personal blog. Mostly photos.

All posts tagged with #links

Misunderstanding Markup: XHTML 2/HTML 5 Comic Strip
“ Since the official announcement of W3C to stop working on the development of XHTML 2 in the end of 2009 and increase resources on HTML 5 instead, there has been a lot of confusion and various...

Misunderstanding Markup: XHTML 2/HTML 5 Comic Strip

Since the official announcement of W3C to stop working on the development of XHTML 2 in the end of 2009 and increase resources on HTML 5 instead, there has been a lot of confusion and various debates about the “proper”markup language for modern and future web-development. With XHTML 1.0, XHTML 2, HTML 4, HTML 5 and XHTML 5 we have so many languages that it’s really getting hard to keep track!

Another comic explaining technology. I like comics like these. They often give a simple, focused and therefor easy to understand introduction on a topic. It’s not just for kids, you know. ;-)
Be sure to click through to see the whole comic!

trendd:
“Very cool. Google has made a comic book to explain their open sourced Chromium OS.
Google Chrome
”
I think the book is more about the browser than the OS, but it’s a great read anyway.
I especially like the chapter about Search and User...

trendd:

Very cool. Google has made a comic book to explain their open sourced Chromium OS.

Google Chrome

I think the book is more about the browser than the OS, but it’s a great read anyway.
I especially like the chapter about Search and User Experience (of course).

Seven years gone

Seven years from now, what will you have to show for what you’re doing right now?
If your answer is, “not much,” perhaps you should consider a new plan, one that might generate a different answer, or, at the very least, be a more fun way to waste seven years.

I am always getting kind of a strange feeling when thinking about the universe and the fact how tiny our world is. And I am asking myself the question: ‘What does really matter?’
This video made me think about that - once again.

Basically, my conclusion is always, that “life” does. I should make good use of the time I am alive and don’t waste time on things I shouldn’t or don’t want to do.

Now that’s always a good new year’s resolution, too: do less of the stuff you don’t want to do and do more of the stuff you like to do (this also includes trying something new!).
Happy new year!

The Known Universe by AMNH (via AMNHorg)

technotalk:
““Rudy” On Rails :)
”

technotalk:

“Rudy” On Rails :)

STEVE JOBS AT HOME IN 1982 — “This was a very typical time. I was single. All you needed was a cup of tea, a light, and your stereo, you know, and that’s what I had.” — Steve Jobs

STEVE JOBS AT HOME IN 1982 — “This was a very typical time. I was single. All you needed was a cup of tea, a light, and your stereo, you know, and that’s what I had.” — Steve Jobs
(via Diana Walker: The Bigger Picture Gallery (December 2007) - The Digital Journalist)

(via marco)

“The most unfair thing about life is the way it ends. I mean, life is tough. It takes up a lot of your time. What do you get at the end of it? A Death! What’s that, a bonus? I think the life cycle is all backwards. You should die first, get it out of the way. Then you live in an old age home. You get kicked out when you’re too young, you get a gold watch, you go to work. You work forty years until you’re young enough to enjoy your retirement. You do drugs, alcohol, you party, you get ready for high school. You go to grade school, you become a kid, you play, you have no responsibilities, you become a little baby, you go back into the womb, you spend your last nine months floating… and you finish off as an orgasm.”
George Carlin (via nazgum)
“The digital world, even the high end brands, has become a sleazy carnival, complete with hawkers, barkers and a bearded lady. By the time someone actually gets to your site, they’ve been conned, popped up, popped under and upsold so many times they really have no choice but to be skeptical.”

Seth Godin

This is a huge part of consumers’ erosion of trust in technology.

(via marco)

“We act as though comfort and luxury were the chief requirements of life, when all that we need to make us happy is something to be enthusiastic about.”
Albert Einstein (via mattonrails) (via nazgum)

It seems strange to have to emphasize simplicity. You’d think simple would be the default. Ornate is more work. But something seems to come over people when they try to be creative. Beginning writers adopt a pompous tone that doesn’t sound anything like the way they speak. Designers trying to be artistic resort to swooshes and curlicues. Painters discover that they’re expressionists. It’s all evasion. Underneath the long words or the “expressive” brush strokes, there is not much going on, and that’s frightening.

When you’re forced to be simple, you’re forced to face the real problem. When you can’t deliver ornament, you have to deliver substance.

Paul Graham in Taste for Makers (via Harry Brignull)
“Begin doing what you want to do now. We are not living in eternity. We have only this moment, sparkling like a star in our hand—and melting like a snowflake…”
Francis Bacon
“In my experience, it has been a real challenge to convey how much longer a simple solution takes over a complex one. A truly simple and elegant solution just demands more time and cycles than most people understand.”
Kristee Rosendahl in the same article I linked to earlier.
“[Steve Jobs] is a design dictator of the company. And it’s fortunate for Apple and the world in general that they have him, because without his iron hand, the company would soon devolve back into a political, consensus-driven company. It would still have great products from a certain point of view, but I doubt that they would ever have the game-changing superiority they exhibit now. Committees would grow, politics would ensue, control battles would happen, and superior products would be hampered by all of this. Steve removes all of that; he makes the final decision and pushes details that no one else would have the authority to push. And being at the top, you have to listen to him or else you’re fired. That’s it; end of story.”

David Shen, who hopefully won’t mind that I’ve edited this a bit for punctuation and capitalization. (via marco)

Make sure you read the whole article.

“Apple’s goal isn’t to make money. Our goal is to design and develop and bring to market good products…We trust as a consequence of that, people will like them, and as another consequence we’ll make some money. But we’re really clear about what our goals are.”
Jonathan Ive (via Andy Budd) (via nikf)

Great interview with Jonathan Ive of Apple.

A lot of what we seem to be doing […] is actually getting design out of the way. And I think when forms develop with that sort of reason and they are not just arbitrary shapes, it feels almost undesigned. It feels almost like “Well, of course it’s that way. Why wouldn’t it be any other way?”